Holleman Patrick - Reverse Design Final Fantasy Vii - PaperbackBinding: Paperback Description: The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fifth installment in the Reverse Design series looking at Final Fantasy VII. Written in a readable format it is broken down into eight sections examining some of the most important topics to the game: How latter day critics have misunderstood the artistic goals of Final Fantasy VII How RPG history began to
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Binding: Paperback
Description: The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fifth installment in the Reverse Design series looking at Final Fantasy VII. Written in a readable format it is broken down into eight sections examining some of the most important topics to the game: How latter - day critics have misunderstood the artistic goals of Final Fantasy VII How RPG history began to diverge significantly after 1981, allowing for the creation of specialized RP Gs like Rogue Pokemon and especially Final Fantasy VII How Final Fantasy VII does not abandon complexity in its systems but simply moves that complexity to the endgame to aid the narrative elements of the game Key Features Comprehensive definitions of key concepts and terms introducing the reader to the basic knowledge about the study of RPG design Summary of historical context of Final Fantasy VII going all the way back to Dungeons & Dragons Extensive collections of data and data visualizations explaining how Final Fantasy VII's systems work how they are organized to prioritize exploration and how they interlock in a positive feedback loop that peaks at the end of the game
Title: Reverse Design Final Fantasy Vii
Author(s): Holleman Patrick
Publisher: Taylor & Francis Ltd
Barcode: 9781138324107
Pages: 168 Pages, 100 Illustrations, Color
Publication Date: 8/28/2018
Category: Computer Games Design
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Holleman Patrick - Reverse Design Final Fantasy Vii - Paperback